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Hitman World of Assassination on PS VR2: A New Level of Immersion

 

Agent 47 is stepping into the world of VR like never before! With Hitman World of Assassination set to launch on PS VR2 on March 27, 2025, IO Interactive has revealed how VR enhances the experience, offering new ways to interact, strategize, and engage in thrilling assassinations.

More Interactive and Realistic Gameplay

One of the standout features of the VR adaptation is the enhanced interactivity. Instead of just pressing buttons, players can now physically interact with objects in the game world. For example, instead of simply receiving a safe combination, players can actually pick up and read a note in their hands. Other immersive interactions include manually ejecting gun magazines, reloading weapons, and even throwing objects in real-time.

 

A Reimagined Combat System

The combat mechanics have seen a major overhaul in VR. Previously, open combat in Hitman often meant near-certain failure, but in VR, it has been fine-tuned for action-packed encounters. Players can now holster weapons on their backs, dual-wield items, and aim with greater precision. The introduction of a weapons wheel ensures seamless gameplay without pausing, making for a much smoother experience.

First-Person vs. Third-Person Perspective

While much of the game is played in first-person for maximum immersion, the developers carefully balanced the experience. Some scenarios, such as surveying an area for enemies, still work better in third-person. This blend of perspectives ensures both strategic gameplay and realism.

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Enhanced World Interactions

Since the game is now in VR, IO Interactive made sure that the environment feels more alive. However, not every object is interactive—keeping the balance between realism and practicality. The goal was to add depth without cluttering the world with unnecessary interactions.

Difficulty Adjustments in VR

Playing in VR introduces a new level of challenge. While features like quick-throw and dual-wielding make Agent 47 deadlier, they also demand more precision and coordination from the player. Aiming requires careful hand movements, and reloading weapons is now a manual process, increasing realism and strategy.

Eureka Moments in Development

The developers shared key moments where they realized just how impactful VR would be. One of the first big breakthroughs was physically prying open a door with a crowbar, which made the game world feel much more tangible. Another was adjusting how keys work in locks, moving from automatic unlocking to a fully interactive key-turning mechanic.

Revitalized Mission Experiences

Some missions that were previously overlooked by players have been transformed in VR. For example, the train level, which received mixed reactions in the original game, now shines in VR. The fast-paced, linear action combined with VR’s immersive mechanics turns it into an exhilarating battleground. Similarly, the Colorado mission, which was often ranked lower in player preferences, has become far more engaging when played in VR.

Final Thoughts

With Hitman World of Assassination launching on PS VR2 on March 27, fans of the franchise can expect a deeper, more immersive, and more interactive experience than ever before. From reimagined combat to detailed world interactions, this VR adaptation is shaping up to be a game-changer for the Hitman series.

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