After nearly a decade of steady development, Hot Dogs, Horseshoes & Hand Grenades (H3VR) is preparing to officially leave early access with its upcoming Update 120—marking a huge milestone for the long-beloved PC VR sandbox shooter. Alongside this 1.0 launch, developer RUST LTD. is bringing Steam Workshop support to the game, opening the doors wide for user-generated content and custom weapon configurations.
This long-awaited transition was announced by Anton Hand, the face behind H3VR’s development, during one of his regular devlog videos posted this summer. In it, he shared not only the release roadmap for Update 120—expected in November—but also his plans to start exploring new projects after nearly ten years of developing one of VR’s most intricately detailed titles.

For as long as Valve decides to keep SteamVR running, I’m gonna try to keep this game running,” Hand stated, affirming his commitment to maintaining H3VR even after version 1.0 rolls out. And in true Hand fashion, he joked that only being physically restrained would stop him from continuing the beloved holiday content updates fans have come to expect.
Originally released in early access on April 5, 2016, H3VR has steadily evolved over more than 100 updates. What began as a quirky gun sandbox grew into a robust suite of VR experiences. It now includes multiple game modes—most notably the fan-favorite Take & Hold—as well as a growing collection of scenes built around one of the most impressive arsenals in any publicly available simulation.

The game remains exclusive to PC VR with tracked controller support, built in a customized version of Unity from 2017. Over 21,000 players have rated the game on Steam to date, with the response being overwhelmingly positive—high praise from some of VR’s most dedicated players.
With the addition of Steam Workshop support, modders and creators can now expand H3VR even further, though existing mods will need to be updated to ensure compatibility with version 1.0. Experimental builds of Update 120 will begin rolling out soon for those who want an early look.
For long-time players, this transition is more than just a technical milestone. It’s a celebration of the vibrant community that’s formed around H3VR and the creativity it has fostered. Hand himself reflected on the emotional weight of this moment in his recent video, saying that H3VR is far more than just a collection of guns—it’s a platform for VR creativity and expression, home to several full-size VR games within one project.
Anton Hand has also confirmed he’s working on at least one new project, which he plans to reveal in the coming year. But for now, H3VR’s next chapter is about to begin—and with the addition of mod support, it’s a chapter the community will help write.
If you’ve spent any meaningful time inside H3VR, consider sharing your experiences. Whether it’s your favorite Take & Hold run, a wild sandbox experiment, or just the joy of opening presents under the virtual holiday tree, this game has meant a lot to many—and it’s worth celebrating.